AI Insights · Timothy · July 2024
Top 5 Slime Games on Android in Slovenia for Q2 2024
Explore the performance of the top 5 slime games on Android in Slovenia during Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the top 5 slime games on the Android platform in Slovenia exhibited varied performance metrics. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for each app.
Super Slime - Black Hole Game saw fluctuating downloads throughout the quarter, peaking at 415 in late April and ending with 401 downloads in the final week of June. Active users also showed a dynamic trend, starting at 1.4K in early April, dipping to around 1.1K in mid-June, and then rising again to 1.4K by the end of the quarter.
Super Slime Simulator: DIY Art experienced relatively stable download numbers, with a slight peak of 104 downloads in early April and maintaining around 74 downloads in the last week of June. The app's active users hovered between 423 and 591 throughout the quarter, showing a slight upward trend towards the end.
My Talking Slimy: Cat Friends had a varied download pattern, starting with 159 downloads in early April and ending with 36 downloads in late June. Revenue figures were inconsistent, with peaks of $39 in early June and $38 in early May. Active users remained relatively stable around the 300 mark, with a slight increase to 319 by the end of the quarter.
Bruno - My Super Slime Pet exhibited modest download numbers, peaking at 87 in mid-April and ending with 38 downloads in the final week of June. The app maintained a steady active user base, starting at 590 and ending at 591, with minor fluctuations throughout the quarter.
Lastly, Fluid - Trippy Stress Reliever had minimal download activity, with occasional downloads peaking at 2 in several weeks and no recorded active users.
For more detailed insights into these trends, you can explore the full data on Sensor Tower.